Kazuhiro Takahara, chief VR engineer at Japan-based game company Capcom, said in an interview that the Resident Evil 7 is a remake of the VR version of "Resident Evil 7." game.
Kazuhiro Takahara said that the VR version of "Resident Evil 7" encountered many difficulties and challenges during its production.
Kazuhiro Takahara said that his team did not originally plan to create a VR version of "Resident Evil 7". The decision was made because many team members are increasingly interested in VR technology.
If you are looking for fright and stimuli, the VR version of "Resident Evil 7" will certainly not disappoint you.
The development of "Resident Evil 7" began in 2014, and the official development of the VR version did not actually begin until October 2015. At E3 2015, Capcom demonstrated the VR horror game Kitchen to test players' reactions to such games and decide whether to develop such games. At the subsequent Tokyo Game Show, "Kitchen" received a good response.
Kazuhiro Takahara said that one of the main reasons for his team's production of the VR version of "Resident Evil 7" is that the game's VR experience is too risky. When you play the universal version of Resident Evil 7 on TV, if you are very scared, you just need to get your eyes off the TV screen and return to real life. However, when you play VR version of "Resident Evil 7", no matter how scared you are, you cannot leave the Baker estate. You feel like you're the hero of the game, Ethan Winters, groping in the dark baker's house.
The Capcom team hopes to keep the contents of the two versions of "Resident Evil 7" largely consistent. However, due to technical reasons, it is too difficult to do this. Kazuhiro Takahara and his colleagues feel that they are basically developing another game.
Since the switch between VR and non-VR version of "Resident Evil 7" made developers feel difficult to adapt, Capcom eventually set up a dedicated VR team to make the game. Many members of this VR team are fans of VR games. Kazuhiro Takahara said that his team was forced to make "many changes." In both versions of "Resident Evil 7", the exact same place is that players need to use a controller to control the movement of Ethan Winters.
The Capcom team experienced many challenges and difficulties in the simultaneous production of two versions of "Resident Evil 7", but Kazuhiro Takahara said that Capcom will definitely want to continue experimenting with similar experiments in the future. Kazuhiro Takahara is proud of his team. He said: "Our success has no guarantee, but the audience's positive response to the "Kitchen" inspired us. We realized that this is a new experience that no one has experienced."
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