Editor's Note: For gamers, the achievement system is an important part of the game, but the flat medal wall does not seem to be of much interest. However, in the era of VR, some of them have become three-dimensional and real. So are several VR developers or peripheral companies aware of the importance of this? The following is the experience of the "old driver" of UploadVR.
Let me first take you back to the history of the PlayStation: Time back in 2007, Sony has just released its PlayStation Home service, which has many fatalities. In that era, it was quite controversial to implement such a service on a host computer. PlayStation Home was not a game, but a meeting with friends, customizing avatars and virtualizing their own apartment. One thing I must admit is that at the time I was struggling to think about the significance of such an experience, but I did find something interesting - an achievement showroom.
(PlayStation Home Promotions: Portal)
At that time, Sony has not responded to Xbox's high popularity achievement system. When I first saw it, I felt that it was not just a Sony choice to fight the Xbox, but also a peculiar concept — Imagine that you have a 3D showroom full of what you have acquired in the game. All kinds of achievements, these show off to friends, is not it great? This is simply a good idea to motivate people to continue exploring on the PlayStation to get more achievements. Unfortunately, although Sony later launched its achievements system, this system does not fully integrate the essence of the above ideas.
I suddenly remembered that Oculus did not integrate this idea into the achievement system.
Oculus, the VR expert who launched his in-game achievements system last week, has already joined most of the games in Rift and Gear VR. Now if an online game ecosystem doesn't allow players to indulge and compete with each other for those virtual achievements, then it is not a real online game ecology, so seeing Oculus integrated into the achievement system finally makes people feel comfortable. Tone. The integration of this system into Gear VR is also a huge step forward.
The accomplishments I achieved in PS4 are too numerous to mention, although I always wanted to forget these achievements. In recent years, I have completed the achievements of the two games of Transistor and MGSV. Compared with more than 60 of the past I have reached on the PS3, I have achieved a lot less.
For me, the achievement system is not much more attractive. If they are just a small icon in the task list, then the achievement system may never turn over. With the Oculus Accomplishment System coming online, I think it's possible for those old players who are no longer fascinated by traditional achievement systems to change their minds, especially after the Touch went online a few months later. But I always worry that Oculus is not on the road. Did not think of the above ideas.
Up to now, Oculus's achievement system, like the usual games, is some medal icons. Imagine if Oculus upgraded the system to a virtual space on Oculus Home, a space that was comfortable and comfortable, with a showroom showing the achievements of the players. You can define the size and material of the 3D showcase. The developer can design different style medals for different achievements. If it was me, I would choose a cloak-like medal if I cleared games like Lucky's Tale, Chronos and Damaged Core.
The moment you get your achievements, the photos can also be mounted on the wall. Perhaps you can hang the 3D screenshots at the entrance of the showroom. What you haven't achieved yet will be displayed on a digital screen. You can quickly make arrangements based on the data shown above.
It also brings a great social experience. For example, you can bring your friends to your showroom and show off your achievements. At the same time, use the Oculus Touch handle to pick up the trophy and put it in front of your friends to brag about how you got it. Of course, your friends may be guilty of smashing these trophies. This brilliant idea will be the best reason for players to purchase Oculus. (However, HTC and PSVR should also add such features to their game platform).
Although PlayStation Home put forward this idea, it has not been implemented. I believe many players must also hope that Oculus Home can make it a reality.
This article is compiled from UploadVR, reproduced please be sure to indicate the source.
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